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DITL_128.txt Items: (2 entries) 0: Bounds: x1=86, y1=4, x2=334, y2=24 Type: -120 Info: '^0' 1: Bounds: x1=62, y1=27, x2=358, y2=47 Type: -120 Info: '^1' DITL_129.txt Items: (3 entries) 0: Bounds: x1=300, y1=15, x2=384, y2=40 Type: 4 Info: 'Play Again?' 1: Bounds: x1=39, y1=16, x2=102, y2=38 Type: 4 Info: 'Quit' 2: Bounds: x1=153, y1=11, x2=268, y2=43 Type: -120 Info: '^0^1' DITL_130.txt Items: (3 entries) 0: Bounds: x1=23, y1=90, x2=107, y2=115 Type: 4 Info: 'Play Again?' 1: Bounds: x1=127, y1=91, x2=190, y2=113 Type: 4 Info: 'Quit' 2: Bounds: x1=66, y1=32, x2=138, y2=64 Type: -120 Info: 'Sorry . . .You Lose!' DITL_131.txt Items: (3 entries) 0: Bounds: x1=150, y1=225, x2=215, y2=245 Type: 4 Info: 'OK' 1: Bounds: x1=49, y1=225, x2=114, y2=245 Type: 4 Info: 'Rules…' 2: Bounds: x1=0, y1=0, x2=263, y2=214 Type: -64 Info: ' Ä' DITL_132.txt Items: (4 entries) 0: Bounds: x1=158, y1=216, x2=216, y2=236 Type: 4 Info: 'OK' 1: Bounds: x1=111, y1=20, x2=254, y2=37 Type: -120 Info: 'How To Play' 2: Bounds: x1=18, y1=59, x2=240, y2=189 Type: -120 Info: 'The first thing to do is to place your ships.Each ship will follow your cursor around until you press the mouse button.Press any key to rotate the ship.Now you just click on the point where you want to shoot.' 3: Bounds: x1=22, y1=9, x2=85, y2=45 Type: -96 Info: ' Ä'